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Hero Background & Trivia Strategy
The content described in this article is not yet implemented into the map, and as such is subject to changes before it is.
Armorlight
the Heavenly Avenger
Armorlight Portrait
Statistics
Primary attribute Agility
Strength 19 + (1.8)
Agility 24 + (2.6)
Intelligence 21 + (2.3)
Movement Speed 300
Turn Rate 0.7
Attack Range 600
Missile Speed 2000
Attack Duration TBA + TBA
Cast Duration TBA + TBA
Base Attack Time 1.6
Creator Psykolog
Original concept

Armorlight Portrait.png Armorlight is a hero made by Psykolog, with this model. Don't forget it's subject to change.

Heavenly Fire
Champion

Hitting an enemy with both a spell and a basic attack within 3 seconds of each other will cause it to burn, dealing 100% AGI physical damage over 3 seconds.

Scatter Light
RANGE: 700
COST: 90 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Champion

Active: Armorlight fires 5 pulses in a 90° cone, each dealing physical damage to the first enemy they hit. Projectiles that successfully strike a target come back to Armorlight, granting him agility and ability power for 5 seconds.

  • Damage: 50 / 110 / 170 / 230 / 290 (+ 50% AD) (+ 20% AP)
  • Agility per stack: 2 / 3 / 4 / 5 / 6
  • Ability power per stack: 6 / 7 / 8 / 9 / 10
Luster Purge
RANGE: 800
COST: 40 / 45 / 50 / 55 / 60 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Champion

Active: Armorlight fires a large projectile that stops at the first target hit, dealing magic damage, removing most buffs and revealing it for 6 seconds.

  • Damage: 80 / 130 / 180 / 220 / 280 (+ 10% AD) (+ 50% AP)
Buster Shot
RANGE: 750
COST: 40 / 45 / 50 / 55 / 60 mana
COOLDOWN: 10
Champion

Active: Armorlight fires at target 275 radius area, dealing magic damage upon impact. Enemies taking damage from Heavenly Fire are also stunned.

  • Damage: 60 / 120 / 180 / 240 / 300 (+ 50% AD) (+ 20% AP)
  • Stun Duration: 1.2 / 1.4 / 1.6 / 1.8 / 2
Hadron Collider
RANGE: 1200
COST: 150 mana
COOLDOWN: 140 / 120 / 100
Champion

Active: Armorlight fires a supercharged shot in target direction, dealing magic damage to the first enemy hero hit. If the projectiles strikes a target, it will then bounce to every living enemy hero, regardless of where they are, dealing 20% less damage with each bounce.

  • Damage: 200 / 300 / 400 (+ 70% AD) (+ 30% AP)

Hero Roster

Implemented Heroes

Unimplemented Heroes

Shelved Heroes

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