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Hero Background & Trivia Strategy
Aephus
the Justicar
Aephus Portrait
Statistics
Primary attribute Intelligence
Strength 21 + (2.1)
Agility 18 + (2.1)
Intelligence 23 + (2.4)
Movement Speed 310
Turn Rate 0.7
Attack Range 128
Missile Speed Instant
Attack Duration 0.5 + 0.35
Cast Duration 0.65 + 0.35
Base Attack Time 1.5
Creator ErdamonPL
Original concept

Aephus Portrait Aephus is a hero made by ErdamonPL, with this model. Don't forget it's subject to change.

Arcane Havoc
ON-TARGET COOLDOWN: 7
Arcane Havoc

Aephus' abilities apply Arcane Havoc to enemies hit for 3 seconds. Aephus' abilities that damages an enemy with Arcane Havoc consume it to deal 50 / 100 / 150 / 200 (+ 25% AP) magic damage and stun for 0.75 second.

Retribution
RANGE: 600
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 4
Retribution

Active: Aephus blasts target enemy, dealing magic damage. If the target is killed, the mana cost is refunded.

  • Damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)
Reckoning
RANGE: 400
COST: 60 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Reckoning

Passive: Aephus gains movement speed for 2 seconds when he triggers Arcane Havoc.

  • Movement speed: 10 / 13 / 16 / 19 / 22%

Active: Aephus damages nearby enemies, dealing magic damage and marking enemies hit for 4 seconds. Aephus' basic attacks against a marked target will consume the mark to deal bonus magic damage.

  • Damage: 40 / 70 / 100 / 130 / 160 (+ 40% AP)
  • Mark Damage: 6 / 8 / 10 / 12 / 14% (+ 1% AP) of the target's missing health
Retaliation
RANGE: 750
COST: 100 mana
COOLDOWN: 14
Retaliation

Active: Aephus fires a bolt of energy in a line which stops once it hits an enemy hero, dealing magic damage and binding it to the bolt, preventing it from moving more than 300 units away from it.

  • Damage: 60 / 115 / 170 / 225 / 280 (+ 60% AP)
  • Duration: 2 / 2.5 / 3 / 3.5 / 4
Redemption
RANGE: 1500 / 2000 / 2500
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Redemption

Active: Aephus charges target enemy hero, dealing magic damage upon impact and stunning it for 1 second.

  • Damage: 150 / 250 / 350 (+ 65% AP) (+ 15% of target's current health)

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