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Hero Background & Trivia Strategy
Gorippas
the Tormented Ancient
Gorippas Portrait
Statistics
Primary attribute Agility
Strength 19 + (1.4)
Agility 19 + (2.2)
Intelligence 18 + (1.9)
Movement Speed 305
Turn Rate 0.6
Attack Range 128
Missile Speed Instant
Attack Duration 0.3 + 0.6
Cast Duration 0.3 + 0.47
Base Attack Time 1.7
Creator SirAston
Original concept

Gorippas Portrait.png Gorippas is a hero made by SirAston. Don't forget it's subject to change.

Twinblade Mastery
Twinblade Mastery

Gorippas gains 30% armor bonus attack damage, with a maximum of 100 bonus damage.

Lethal Whirlwind
RANGE: 800
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 11 / 10 / 9 / 8 / 7
Lethal Whirlwind

Active: Gorippas creates a gust around himself that deals physical damage to enemies within 275 range before sending it forward, dealing lesser damage to enemies it collides with. Each enemy can only be damaged once. Procs on-hit magic damage.

  • Initial Damage: 60 / 95 / 130 / 165 / 200 (+ 100% AD)
  • Line Damage: 40 / 65 / 90 / 115 / 140 (+ 70% AD)
Swift Rushdown
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Swift Rushdown

Active: Gorippas gains bonus movement and attack speed for 2 seconds. During this time, his basic attacks ministun their target.

  • Movement Speed: 10 / 15 / 20 / 25 / 30%
  • Attack Speed: 40 / 50 / 60 / 70 / 80%
Demonic Hunger
RANGE: 250
COST: 70 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
Demonic Hunger

Active: Gorippas devours the lifeforce of a target enemy minion or small neutral monster, dealing pure damage to it and healing himself.

  • Damage: 500 / 600 / 700 / 800 / 900
  • Heal: 70 / 115 / 160 / 205 / 250 (+ 75% AP)
Infernal Rage
RANGE: 900
COOLDOWN: 210 / 150 / 90
Infernal Rage

Passive: Gorippas permanently gains 80 health and 2 agility whenever he kills an enemy hero or one dies near him, up to a cap.

  • Max Stacks: 10 / 15 / 20

When taking fatal damage, Gorippas enters stasis for 2.5 seconds, from which he emerges with part of his health, but loses the benefits of Infernal Rage for a long duration.

  • Reanimation Health: 30 / 35 / 40% of his maximum health

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