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Hero Background & Trivia Strategy
The content described in this article has been shelved, it will not be worked on or included in the map for an undetermined amount of time.
Mez
the Spirit Drake
Mez Portrait
Statistics
Primary attribute Intelligence
Strength 18 + (1.8)
Agility 21 + (2.4)
Intelligence 26 + (3.3)
Movement Speed 300
Turn Rate 0.7
Attack Range 450
Missile Speed 900
Attack Duration TBA + TBA
Cast Duration TBA + TBA
Base Attack Time 1.6
Creator Poisonshark
Original concept

Mez Portrait.png Mez is a hero made by Poisonshark. Don't forget it's subject to change.

Cluster of Souls
RECHARGE TIME: 6 / 5 / 4 / 3
MAX CHARGES: 9
Champion

Mez's next basic attack will deal 15 / 25 / 35 / 45 (+ 15% AP) bonus magic damage to the target and enemies in a 200 radius area around it.

Ill Will
RANGE: 675
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Champion

Active: Mez fires evil energy in a line, dealing magic damage to enemies it hits. If at least one enemy hero is hit, Mez regains a charge of Cluster of Souls.

  • Damage: 50 / 70 / 90 / 110 / 130 (+ 20% AP)
Vibrant Soul
RANGE: 450
COST: 60 mana
COOLDOWN: 4
Champion

Active: Mez emits a shockwave that deals magic damage to all nearby enemy heroes and affect them with Disruption for 6 seconds, causing them to take 35% bonus damage from Vibrant Soul and Cluster of Souls.

  • Damage: 40 / 50 / 60 / 70 / 80 (+ 15% AP)
  • Enhanced Damage: 54 / 68 / 81 / 95 / 108 (+ 20% AP)
  • Enhanced Cluster of Souls: 20 / 34 / 47 / 61 (+ 20% AP)
High Emotion
RANGE: 300
COST: 60 mana
COOLDOWN: 15
Champion

Passive: Mez dashes in target direction, dealing magic damage to enemies on his way and slowing them for 1 second. Mez then gains attack speed for 3 seconds.

  • Damage: 45 / 75 / 105 / 135 / 165 (+ 30% AP)
  • Slow: 48 / 56 / 64 / 72 / 80%
  • Attack Speed: 30 / 40 / 50 / 60 / 70%
Sephiro Wave
RANGE: 750
COST: 100 mana
COOLDOWN: 120
Champion

Active: Mez fires 9 spiritual projectiles in a 60° cone, each dealing magic damage and stunning the first enemy it encounters, while causing it to take bonus magic damage for 6 seconds. A single enemy can only be hit once per cast.

  • Damage: 100 / 150 / 200 (+ 50% AP)
  • Stun Duration: 0.25 / 0.75 / 1.25
  • Magic Damage Amplification: 10 / 15 / 20%

Hero Roster

Implemented Heroes

Unimplemented Heroes

Shelved Heroes

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