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Hero Background & Trivia Strategy

LoreEdit

When Ramilda Solsworn ascended to the gods after inflicting Aghosth a terrible wound, it should have been the end of her hardships.

But when she stood before the golden gates of the Dawn Queen, the gates refused to open. The heavenly soldiers were as puzzled as the slain empress of Ethernight. Shortly thereafter, the ground beneath her vanished and she fell down towards Magnifide.

When she landed silently, everything turned black.

"Hello, my beauty. The sun is up, time to rise."

Ramilda stood before a mirror when she woke up. Her whole body was but a shade, the world around her felt empty. An aged man in a dark violet robe stood next to her, smiling.

"Ah, Stymire. It is good to have you back at my side. My beautiful wife I've lost too early."

Stymire. The shade in the mirror nooded. Why did the shade identify herself with the name "Ramilda" in the first place? The name was void of meaning. But Stymire, now that sounds familiar.

"Don't worry, soon you'll return into your body too, once it has returned to your former beauty and health."

Shortly after that, demons destroyed the house and the aged man in a dark violet robe died at their hands. Stymire, on the other hand, just walked away.

She was drawn to a bridge which was besieged by mortals and other demons.

Stymire decided to fight for the mortals, but she can't recall the reason why. It just felt right for her.

ChangelogEdit

09/07/2015
  • Death Grasp.png Death Grasp
    • No longer executes targets below 2 / 4 / 6 / 8 / 10% of their maximum health
    • Now also deals 10% of the target's maximum health bonus damage
    • Cooldown reduced from 19 / 18 / 17 / 16 / 15 to 14 / 12 / 10 / 8 / 6
    • Mana cost reduced from 80 / 90 / 100 / 110 / 120 to 80 / 85 / 90 / 95 / 100
  • Nightmare.png Nightmare
    • Now passively increases the lifespan of Living Shades by 1 / 2 / 3 seconds and thier maximum number by 1 / 2 / 3

23/06/2015

  • Condemn.png Condemn
    • Living Shade base attack time increased from 0.7 to 0.8

22/06/2015

  • Condemn.png Condemn
    • Living Shade turn rate improved from 0.6 to 2
    • Living Shade movement speed increased from 350 to 400
    • Living Shade attack backswing reduced from 0.7 to 0.3
    • Living Shade acquisition range increased from 500 to 1200
    • Living Shade initial hero search range increased from 1000 to 1200
  • Nightmare.png Nightmare
    • Nightmare armor increased from 0 to 20 / 30 / 40
    • Nightmare turn rate improved from 0.6 to 0.8

19/11/2014

  • Now have 1-15% bonus magic resistance, scaling with levels

22/10/2014

  • Condemn.png Condemn
    • Living Shade health reduced from 115-370 to 70-240
    • Living Shade attack damage reduced from 27-61 to 21-38
    • Living Shade size increased by ~7%
  • Shadow Touch.png Shadow Touch
    • Damage reduced from 80 / 120 / 160 / 200 / 240 (+ 65% AD) to 60 / 95 / 130 / 165 / 200 (+ 65% bonus AD)
  • Nightmare.png Nightmare
    • If the Nightmare is more than 1400 units away from Stymire, its health start decaying at a rate of 10% of its max health per second
    • Nightmare size increased by ~14%

10/10/2014

  • Added

TriviaEdit

  • Stymire's fun name is Stalagmite.
  • Stymire lacks any way of interruping a channeled ability, she shares this trait with Azazel Portrait.png Azazel and Sakura Portrait.png Sakura.
  • Stymire lacks any kind of crowd control, and is currently the only hero to do so.

Hero Roster

Implemented Heroes

Unimplemented Heroes

Shelved Heroes

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