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Let's face it, he needs one.


Ganglione
the Treasure Trove
Ganglione Portrait
Statistics
Primary attribute Agility
Strength 17 + (2.3)
Agility 31 + (2.7)
Intelligence 23 + (2.4)
Movement Speed 310
Turn Rate 0.7
Attack Range 128
Missile Speed Instant
Attack Duration 0.6 + 0.4
Cast Duration 0.6 + 0.4
Base Attack Time 1.7
Creator Psykolog
Original concept

Ganglione Portrait.png Ganglione is a hero made by Psykolog, with this model. Don't forget it's subject to change.

  • What's changed: He gained a new, less boring innate (which the entire kit now depends on), leagues more firepower (through AP-scaling physical skills), and lower cooldowns to play up its annoyance role in lane. The only broken part about his kit (the heal) has been nerfed (at least until you get a few levels of endless riches), and the ultimate is now as ranged as the rest of the kit (though it does encourage getting relatively close to the enemy).
Endless Riches
Endless Riches

Ganglione's spells deal 0.1% bonus damage to heroes for each point of armor the target has. Endless Riches can be improved up to three times, which can be done at any time but costs money.

  • Level 1: Costs 500 gold. Ganglione's spells deal 0.15% bonus damage to heroes for each point of armor the target has. Whenever Ganglione damages an enemy hero with a spell, it gains 1 gold.
  • Level 2: Costs 1000 gold. Ganglione's spells deal 0.2% bonus damage to heroes for each point of armor the target has. Whenever Ganglione damages an enemy hero with a spell, it gains 2 gold. Ganglione also gains 5% bonus movement speed.
  • Level 3: Costs 2000 gold. Ganglione's spells deal 0.25% bonus damage to heroes for each point of armor the target has. Whenever Ganglione damages an enemy hero with a spell, it gains 3 gold. Ganglione also passively gains 15% movement speed.

Molten Gold
RANGE: 525
COST: 70 / 65 / 60 / 55 / 50 mana
COOLDOWN: 12
Molten Gold

Active: Ganglione shoots a flurry of molten coins at a 300 radius area. Enemies hit take physical damage plus a bonus amount that increases with every level of Endless Riches.

  • Base Damage: 65 / 80 / 95 / 110 / 125 (+ 35% AP)
  • Bonus Damage: 100 / 150 / 200 (+ 30 / 40 / 50% AP)
Coin Toss
RANGE: 575
COST: 30 / 35 / 40 / 45 / 50 mana
COOLDOWN: 7
Cursed Coin

Active: Ganglione tosses a coin at target enemy, dealing 10 (+ 10% AP) physical damage and slowing it by 30% for 0.5 seconds. The coin will then bounce several times to the nearest target within 600 range for the same effect. The coin may bounce several time to the same target, but will never hit the same target twice in a row. For every level of Endless Riches, the coin bounces 3 more times.

  • Max Bounces: 3 / 6 / 9 / 12 / 15 (+2 per Endless Riches level)
  • Maximum Single Target Damage: 30 / 60 / 90 / 120 / 150 (+ 20 / 40 / 50 / 70 / 80% AP) (+10 / 20 / 30) (+10 / 20 / 30% AP) per Endless Riches level
Compound Interest
COST: 50 mana
COOLDOWN: 20
Compound Interest

Active: Ganglione starts channeling for up to 8 seconds, healing itself every second by an amount that increases as he channels. The base AP scaling by 1% for every level of Endless Riches, along with the base value. Taking damage from a hero or neutral monster will cause the channel to end prematurely.

  • Base Heal per second: 6 / 8 / 10 / 12 (+ 3 / 4 / 5 / 6 / 7 / 8% AP)
  • Maximum Heal: 96 / 128 / 160 / 192 (+ 48 / 64 / 80 / 96 / 112 / 128% AP)
Might of the Priceless
RANGE: 300
COST: 50 mana
COOLDOWN: 100 / 90 / 80
Might of the Priceless

Active: Ganglione summons a statue at target location which lasts for up to 20 seconds. While within 700 range of the statue, Ganglione takes reduced damage. The statue has and automatically casts Gold Curse on heroes, a spell that becomes more powerful with Endless Riches levels.

  • Damage reduction: 30 / 40 / 50%
  • Statue Health: 1000 / 1500 / 2000

Gold Curse
RANGE: 700
COOLDOWN: 7 / 6 / 5 / 4
Champion

Active: Slows target enemy hero's attack and movement speed for 4 seconds. The first time Ganglione damages an affected enemy hero with a spell, that spell deals bonus physical damage.

  • MS slow: 30 / 40 / 50 / 60%
  • AS slow: 15 / 20 / 25 / 30
  • Bonus damage: 20 / 30 / 40 / 50% AP

Hero Roster

Implemented Heroes

Unimplemented Heroes

Shelved Heroes

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