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Vice
the Dancing Sickle
Champion
Statistics
Primary attribute Agility
Strength 21 + (1.7)
Agility 30 + (2.2)
Intelligence 18 + (1.4)
Movement Speed 315
Turn Rate 0.7
Attack Range Melee
Missile Speed Instant
Attack Duration TBA + TBA
Cast Duration TBA + TBA
Base Attack Time 1.4
Creator Psykolog

Uses http://www.hiveworkshop.com/forums/models-530/vice-261546/?prev=d%3Dlist%26r%3D20%26u%3D-Grendel

Thief of Time
Champion

An Arcane Bounty: After his ultimate is leveled once, Vice nominates a random enemy hero. Getting a kill or an assist on that hero permanently increases Vice's agility. Vice then nominates a new target a few minutes later. This ability improves each time his ultimate is leveled.

  • Bounty delay: 120 / 90 / 60
  • Agility bonus: 1 / 2 / 3

Passive: Vice gains 3% attack speed for 3 seconds when attacking enemy heroes, stacking up to 5 times. Attacking the nominated hero immediately grants the maximum bonus attack speed.

Double Slice
RANGE: 650
COST: 50 / 45 / 40 / 35 / 30 mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Champion

Active: Vice throws two spinning scythes at a 40° angle, damaging enemies they pass through. Each enemy can only be hit once.

  • Damage: 40 / 80 / 120 / 160 / 200 (+85% AD)
Sick Sickle
COST: 40 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
Champion

Active: Vice's next basic attack deals bonus pure damage. The target and Vice then both regain HP equal to the same amount over 5 seconds.

  • damage/heal: 9 / 10 / 11 / 12 / 13% of target's maximum health (+75% agility)
Crazy Dance
COST: 60 mana
COOLDOWN: 18
Champion

Active: Vice immediately becomes invisible for up to 6 seconds, gaining increased movement speed, OHMD, and a 200% increased turn rate. Attacking or casting spells will not reveal him, but the effect immediately ends if Vice moves more than 400 units away from the cast point.

  • OHMD: 11 / 22 / 33 / 44 / 55 (+15% bonus AD)
  • Movement speed: 11 / 22 / 33 / 44 / 55%
Collect
RANGE: 500
COST: 100 mana
COOLDOWN: 4
Champion

Active: Vice throws a sickle in a line that deals damage to the first enemy hit and slows them by 30% for a few seconds. If the enemy nominated for An Arcane Bounty is hit, it is slowed by 60% instead. If the target is killed, the mana cost is refunded.

  • Damage: 70 / 100 / 130 (+35% AD)
  • Slow Duration: 2 / 2.5 / 3

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