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Rachet
the Brave Inventor
Rachet Portrait
Statistics
Primary attribute Intelligence
Strength 28 + (2.9)
Agility 12 + (1.8)
Intelligence 25 + (2.2)
Movement Speed 310
Turn Rate 0.6
Attack Range 128
Missile Speed Instant
Attack Duration TBA + TBA
Cast Duration TBA + TBA
Base Attack Time 1.7
Creator ErdamonPL

So, another concept, this time a... tank? Yea, it appears it is! Here's his model.

Btw. when I was making his page, he went through a slight rework, so some old files might be lurking somewhere around in the wikia...

Kill Switch
COOLDOWN: 120
Rachet Killswitch

When Rachet dies, he activates a kill switch in his combat armor, right before passing away. This electroludes the killer, dealing pure damage to it and ministunning. Kill Switch activates only when Rachet is killed by an enemy hero.

  • Damage: 150 / 200 / 300 / 450 (+ 30% AP)
Revved up
COST: 25 Health and mana per second
COOLDOWN: 1
Rachet RevvedUp

Toggle: Rachet revs up engines in his armor, granting himself bonus movement speed and initially dispells most of the debuffs applied to him. However, Rachet loses health and mana points when this abillity is active.

  • Movement speed: 15% / 20% / 25% / 30% / 35%
Shell of Steel
Rachet ShellofSteel

Passive: Rachet empowers his combat armor, gaining additional Armor and Magic Resistance.

  • Armor: 20 / 28 / 36 / 44 / 52
  • Magic Resistance: 18% / 22% / 26% / 30% / 34%

Also, the armor is so hard, that it reflects a % of damage dealt to Rachet by any enemy unit, this has halved effect on Veterans.

  • Damage reflect: 10% / 12% / 14% / 16% / 18%
  • Veteran damage reflect: 5% / 6% / 7% / 8% / 9%
Wrench in Gears
COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Rachet WrenchinGears

Active: Rachet charges up his next attack. When attack is charged, Rachet will strike with his wrench, dealing bonus magic damage and slowing the target and all enemies in a 300-unit radius around the target for 2 seconds. Damage is doubled against minions and monsters.

  • On-hit Damage: 20 / 40 / 60 / 80 / 100 + 6 / 7 / 8 / 9 / 10% of Rachet's health
  • On-hit Damage (non-hero unit): 40 / 80 / 120 / 160 / 200 + 12 / 14 / 16 / 18 / 20% of Rachet's health
  • Slow: 22% / 26% / 30% / 36% / 42%
"Bring it on!"
RANGE: 400
COST: 150 mana
COOLDOWN: 130 / 120 / 110
Rachet Overcharge

Active: Rachet overcharges his armor while forcing nearby enemies to attack him for 2 seconds, during this time, Rachet channels this abillity and is unable to perform any other action, however, he grants himself a % damage reduction.

  • Damage reduction: 30 / 35 / 40%

After those two seconds have passed, Rachet discharges the energy from his armor, dealing magic damage to enemies within 400 range. Damage is increased by 10% whenever enemy proceeds to attack Rachet with basic attack when Rachet is Overcharging (Max. 50% bonus damage). Rachet also heals himself for 10% damage done.

  • Damage: 150 / 200 / 250 (+ 50% AP)
  • Maximum Damage: 225 / 300 / 375 (+ 75% AP)

Change log

07.10

-General: Movement speed increased from 300 to 310. Strength increased from 23 (+ 2.1) to 28 (+ 2.9), Intelligence reduced from 27 (+ 2.2) to 25 (+ 2.2)

-Kill Switch (I): Damage increased from 100/150/250/400 to 150/200/300/450

-Revved Up (Q): Movement speed increased from 10%/15%/20%/25%/30% to 15%/20%/25%/30%/35%, now Rachet also loses mana. Cost rescaled from 17/19/21/23/25 to 25 at all ranks.

-Shell of Steel (W): No longer has active compoment, armor and magic resistance rescaled a bit. Values no longer increase when Rachet takes damage

-Wrench in Gears (E): Now is completely an active. Now slow applies to enemies within 300-unit radius around the primary target. Now deals doubled damage to epic monsters as well.

-"Bring it on!" (R): Now heals Rachet for 10% of damage done with this abillity.

06.10

-Added

-Kill Switch (I) - Now scales with (+ 30% AP)

-Revved up (Q) - Movement speed changed from 50/60/70/80/90 to 10%/15%/20%/25%/30%, no longer scales with INT, no longer is an aura, health cost rescaled from 25 to 17/19/21/23/25

-Shell of Steel (W) - Armor no longer scales with INT

-Wrench in Gears (E) - Active abillity cooldown rescaled from 14 at all ranks to 14/13/12/11/10

-"Bring it on!" (R) - Now damage is increased when enemy starts autoattack animation rather than when Rachet takes an instance of damage, cooldown rescaled from 140/120/100 to 130/120/110, now Rachet channels, instead of silencing and immobilizing himself.

Hero Roster

Implemented Heroes

Unimplemented Heroes

Shelved Heroes

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