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Here are some "tresholds of power" for Soul Collector item.png Soul Collector upgrades, or number of stacks required for X% of the stats to be granted. "Power" here will be defined by either Baneful Grimoire item.png Baneful Grimoire's bonus AP and mana regen or Soul Devourer item.png Soul Devourer's bonus OHMD.

  • 0 stack = 0% power
  • 11 stacks = 10% power
  • 23 stacks = 20% power
  • 36 stacks = 30% power
  • 51 stacks = 40% power
  • 69 stacks = 50% power
  • 92 stacks = 60% power
  • 120 stacks = 70% power
  • 160 stacks = 80% power
  • 229 stacks = 90% power
  • 298 stacks = 95% power
  • 528 stacks = roughly 100% power

  • 0 stack = 0 ability power and 0 mana regeneration
  • 11 stacks = 10 ability power and 0.8 mana regeneration
  • 23 stacks = 20 ability power and 1.6 mana regeneration
  • 36 stacks = 30 ability power and 2.4 mana regeneration
  • 51 stacks = 40 ability power and 3.2 mana regeneration
  • 69 stacks = 50 ability power and 4 mana regeneration
  • 92 stacks = 60 ability power and 4.8 mana regeneration
  • 120 stacks = 70 ability power and 5.6 mana regeneration
  • 160 stacks = 80 ability power and 6.4 mana regeneration
  • 229 stacks = 90 ability power and 7.2 mana regeneration
  • 298 stacks = 95 ability power and 7.6 mana regeneration
  • 528 stacks = roughly 100 ability power and 8 mana regeneration

  • 0 stack = 0 on-hit magic damage
  • 11 stacks = 8 on-hit magic damage
  • 23 stacks = 16 on-hit magic damage
  • 36 stacks = 24 on-hit magic damage
  • 51 stacks = 32 on-hit magic damage
  • 69 stacks = 40 on-hit magic damage
  • 92 stacks = 48 on-hit magic damage
  • 120 stacks = 56 on-hit magic damage
  • 160 stacks = 64 on-hit magic damage
  • 229 stacks = 72 on-hit magic damage
  • 298 stacks = 76 on-hit magic damage
  • 528 stacks = roughly 80 on-hit magic damage

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