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  • Higher Magic.png Higher Magic
    • Damage reduced from 50 / 100 / 150 (+ 50% AP) to 0
    • Now dispels enemies prior to silencing them
    • Enemies can now receive stacks when already silenced
  • Purify.png Purify
    • Damage increased from 35 / 70 / 105 / 140 / 175 (+ 60% AP) to 80 / 110 / 140 / 170 / 200 (+ 70% AP)
    • Cooldown reduced from 2.5 to 2
  • Energy Drain.png Energy Drain
    • Mana drained per second changed from 20 / 30 / 40 / 50 / 60 to 9.6 / 11.4 / 13.2 / 14.9 / 16.6% of the target's current mana (recalculated at each tick)
    • Maximum drain changed from 80 / 120 / 160 / 200 / 240 to 33.1 / 38.3 / 43.1 / 47.6 / 51.6% of the target's current mana
  • Disregard.png Disregard reworked
    • Ian surrounds himself with a barrier that lasts 1.5 seconds, granting him 20% movement speed and 80% magic resistance.
    • 50 mana cost
    • 20 / 17 / 14 / 11 / 8 seconds cooldown
  • Cataclysm.png Cataclysm
    • Damage rescaled from 175 / 350 / 525 to 200 / 350 / 500

Removing damage on Higher Magic.png Higher Magic allowed to put more damage into Purify.png Purify, which was a pure joke before, and the removing of the "on target cooldown" is because, once the target is silenced, he couldn't apply more than one stack anyway.

Purify.png Purify buff is firstly to make the damage something early game, and also to compensate for the Disregard.png Disregard change (see below) that is a big hit to his damage.

Energy Drain.png Energy Drain is now much better at annoying mages and much less powerful against those poor melee tanks that couldn't even get into range for the damage cancel. The fact it's current mana also means that he cannot empty an enemy mana pool, and it is also useful late game now.

Disregard.png Disregard is now much closer to how it first was when Hamengeri suggested it, while Ian no longer has a scouting tool and an area denial that acts as a pseudo silence, now with proper timing he can completly nullify Annihilation Ritual.png several Cataclysm.png high Aephus Portrait.png damage Bree Portrait.png stuff (and Ignis Portrait.png Ignis does not care).

Cataclysm.png Cataclysm change is just to make the number less weird.

And if you want to know, Herculeon Portrait.png Herculeon, Sakura Portrait.png Sakura, Rachet Portrait.png Rachet, Aghosth Portrait.png Aghosth, Gorippas Portrait.png Gorippas, Xeadas Portrait.png Xeadas, Ju'shu Portrait.png Ju'shu, Sylvia Portrait.png Sylvia and Raijin Portrait.png Raijin are the heroes that need some code cleanup and as such can causes heavy lag.

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