Second playtest, again with our dear lucky friend Erdamon. It was a 46 minute match of Gorippas Portrait.png me versus Stymire Portrait.png him. Observations (not counting bugs):

Conclusion : Stymire Portrait.png Stymire is getting nerfhammer'd:

  • Condemn.png Condemn
    • Living Shade health reduced from 115-370 to 70-240.
    • Living Shade attack damage reduced from 27-61 to 21-38.
    • Living Shade size increased by ~7%.
  • Shadow Touch.png Shadow Touch
    • Damage reduced from 80 / 120 / 160 / 200 / 240 (+ 65% AD) to 60 / 95 / 130 / 165 / 200 (+ 65% bonus AD).
  • Nightmare.png Nightmare
    • If the Nightmare is more than 1400 units away from Stymire, its health start decaying at a rate of 10% of its max health per second.
    • Nightmare size increased by ~14%.

Conclusion for Gorippas Portrait.png Gorippas : he has good harass and some survivability early, but huge mana problems, and any gold you spend on early regen/potions to help you sustain your spells is gold you don't spend towards your core items (that are probably not even here yet), and so is additional time you remains a burden for your team. I finished with 9 stacks if you wanna know, and I got the first one around level 14 (if I remember well). I consider him balanced for now, but it is really hard to gauge without the appropriate items which are the core of his gameplay.

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