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So 3rd playtest, and 1st against someone that is not our dear Erdamon, but it was against Psykolog. It was an hour long Aghosth Portrait.png Aghosth (him) VS AD Vaelnar Portrait.png Vaelnar (me). Needless to say he won.

So after fixing some bugs I found, here are the balance changes I'm putting (some suggested by Psykolog) :

  • Aghosth Portrait.png Aghosth
    • Decay.png Decay
      • Damage increased from 80 / 120 / 160 / 200 / 260 (+ 60% AP) to 90 / 140 / 190 / 240 / 290 (+ 70% AP).
    • Scar of Death.png Scar of Death
      • Damage reduced from 100 / 145 / 190 / 235 / 280 (+ 65% AP) to 90 / 125 / 160 / 195 / 230 (+ 55% AP).
      • Minions now take full damage from the AoE.
    • Curse of the Underworld.png Curse of the Underworld
      • Initial damage reduced from 200 / 350 / 500 (+ 50% AP) to 0.
      • Now damages targets equal to the mana lost.
  • Vaelnar Portrait.png Vaelnar
    • Veilripper Spell.png Veilripper Spell
      • Cooldown reduced from 9 / 8 / 7 / 6 / 5 to 8 / 6.5 / 5 / 3.5 / 2.

On a side note, Sakura Portrait.png Sakura's Spirit of the Air.png Spirit of the Air has been changed, so she now available again.

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