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Mez
the Spirit Cloud
Champion
Statistics
Primary attribute Intelligence
Strength 18 + (1.8)
Agility 21 + (2.4)
Intelligence 26 + (3.3)
Movement Speed 300
Turn Rate very fast
Attack Range 450
Missile Speed 900
Attack Duration ??? + ???
Cast Duration ??? + ???
Base Attack Time 1.6
Creator P.S.

Role: ASAP.
Model: Nether Dragon

Cluster of Souls
RECHARGE TIME: 6 / 5 / 4 / 3
MAX CHARGES: 9
Champion

Mez's attacks consume a charge to create an explosion that deals magic damage in an area of 200 units around the target.

  • Magic damage: 15 / 21 / 27 / 33 (+ 15% AP)
Ill Will
RANGE: 675
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Champion

Active: Mez creates evil energy, throwing it in target direction. It deals magic damage to all enemy units hit. If it hit at least one hero, Mez regains a charge of Cluster of Souls instantly.

  • Magic damage: 50 / 70 / 90 / 110 / 130 (+20% AP)
Vibrant Soul
RANGE: 450
COST: 60 mana
COOLDOWN: 4
Champion

Active: Mez emits a large shockwave around it. Heroes around it take magic damage and get a Disruption debuff for 6 seconds.

  • Magic damage: 42 / 51 / 60 / 69 / 78 (+ 15% AP)

Disruption: Heroes take 33.3% more damage from Vibrant Soul and Cluster of Souls.

  • Vibrant Soul Magic damage: 56 / 68 / 80 / 92 / 104 (+ 20% AP)
  • Cluster of Souls Magic damage: 20 / 28 / 36 / 44 (+ 20% AP)
High Emotion
RANGE: 300
COST: 60 mana
COOLDOWN: 15
Champion

Active: Mez dashes in target direction, dealing magic damage to all enemy units it passes through and slowing them for 1 second. After ending the dash, Mez gains attack speed for 3 seconds.

  • Damage: 45 / 75 / 105 / 135 / 165 (+ 30% AP)
  • Attack speed: 30% / 40% / 50% / 60% / 70%
  • Slow: 48% / 56% / 64% / 72% / 80%
Sephiro Wave
RANGE: 750
COST: 100 mana
COOLDOWN: 120
Champion

Active: After a delay of 0.5 second, Mez fires 9 spiritual energy missiles in a 60° cone in front of it. The projectiles deal magic damage and stun the first enemy unit they hit. No enemy unit can be hit by two projectiles.

  • Magic damage: 100 / 150 / 200 +50% AP
  • Stun Duration: 0.25 / 0.75 / 1.25

Every enemy hit by Sephiro Wave takes extra magic damage for 6 seconds.

  • Magic damage increase: 10% / 15% / 20%

Changelog

  • Successfully went through alpha stages and can now be seen here.
  • 29/07/2015
    • Edit 2:
      • Cluster of Souls and Ill Will can now hit everything, not just heroes.
    • Edit 1:
      • Vibrant Soul
        • Damage changed from 40 / 50 / 60 / 70 / 80 to 42 / 51 / 60 / 69 / 78.
        • Amplified damage tooltip fixed.
  • 26/07/2015
    • Edit 3:
      • Cluster of Souls
        • Fixed tooltip by removing unnecessary cooldown.
        • Now can store up to 9 charges, up from 3.
        • Base magic damage changed from 10 / 25 / 40 / 55 to 15 / 21 / 27 / 33.
      • Ill Will:
        • Magic damage nerfed from 60 / 90 / 120 / 150 / 180 (+60% AP) to 50 / 70 / 90 / 110 / 130 (+20% AP).
        • Cooldown buffed from 13 / 12 / 11 / 10 / 9 to 6 / 5.5 / 5 / 4.5 / 4.
        • Range nerfed from 1000 to 675.
      • Vibrant Soul:
        • Disruption damage amplification reduced to 33.3% from 50%.
      • High Emotion:
        • Damage reduced from 50 / 100 / 150 / 200 / 250 (+ 60% AP) to 45 / 75 / 105 / 135 / 165 (+ 30% AP).
      • Sephiro Wave:
        • Reduced damage from 100 / 200 / 300 +50% AP to 100 / 150 / 200 +50% AP.
        • Reduced magic damage increase from 20% / 25% / 30% to 10% / 15% / 20%.
    • Edit 2:
      • Agility increased from 18 (+ 2.3) to 21 (+ 2.4).
      • Strength increased from 13 (+ 1.2) to 18 (+ 1.8).
      • Added a 48% / 56% / 64% / 72% / 80% slow for one second on High Emotion.
    • Edit 1:
      • Fixed W's amplified P damage tooltip.
  • 24/07/2015
    • Edit 5:
      • Cluster of Souls now can be charged. Changed from a 12 / 11 / 10 / 9 seconds cooldown. to a 6 / 5 / 4 / 3 recharge time. Mez can store three charges. Damage reduced from 50 / 80 / 110 / 140 (+ 30% AP) to 10 / 25 / 40 / 55 (+ 15% AP).
      • Changed the Disruption debuff's damage amplification from 200% to 150%.
      • Removed the Cluster of Souls scaling increase to 25% / 30% / 35% AP from Sephiro Wave. It instead grants charges and makes enemies take 20% / 25% / 30% increased magic damage.
    • Edit 4:
      • Added Cluster of Souls area of effect.
      • Added damage to the tooltip of Ill Will.
      • Added the duration of the Disruption debuff on Vibrant Soul.
      • Added delay and cone width on Sephiro Wave tooltip. Range increased from 700 to 750.
    • Edit 3:
      • Movement speed reduced from 333 to 300.
      • Attack range reduced from 450 from 480.
      • Vibrant Soul cost reduced from 70 mana to 60.
      • High Emotion tooltip changed. Range reduced from 425 to 360.
      • Sephiro Wave fires 9 missiles, increased from 7. Stun duration changed from 0.1 / 0.75 / 1.5 to 0.25 / 0.75 / 1.25.
    • Edit 2:
      • Cluster of Souls now deals AoE damage. Magic damage changed from 50% AP to 50 / 80 / 110 / 140 (+ 30% AP) Cooldown increased from 12 / 10 / 8 / 6 to 12 / 11 / 10 / 9.
    • Edit 1:
      • Increased base agility from 15 to 18.
      • Increased base intelligence from 22 to 26.
      • Increased agility gain from 1.5 to 2.3.
      • Added clarity to the Sephiro Wave tooltip.
      • Separation taken out.
      • New skill: Vibrant Soul:
        • A large shockwave that deals damage to heroes in Mez's attack range and increases its damage to them. It's on a very short cooldown so Mez can reapply the debuff before it runs out.
  • 23/07/2015
    • Created.
    • Cluster of Souls changed from a passive 20% AP boost on all attacks to a hero-exclusive magic damage bonus on basic attacks every once in a while.

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