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  • Xyclone010

    Haze - the Frost Archer

    October 31, 2014 by Xyclone010


    % per stack for 1.5s. }} }}

    • Note: If you consume Frost mark, you can't apply stack on the target for 2s.
    After 0.5s delay, an ice arrow land at the 100-radius target location, dealing physical damage. The arrow deals more damage if the target is slowed.

    |leveling =

    |range = 700 |cooldown = |cost = 30 |costtype = mana }} }}

    Haze channels for 1s before release an ice arrow, dealing damage to enemies its pass through. Haze can recast to detonate the arrow, apply another stack of Frost to enemies around the arrow location.

    |leveling =

    |range = 1000 |cooldown = |cost = |costtype = mana }} }}

    Haze basic attack deals addition magic damage, base on the distance between Haze and the target.

    |leveling =


    }} }}

    Enemy with 4 stacked Frost mark will have the m…

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  • Xyclone010

    Item Suggestion Part 2

    October 28, 2014 by Xyclone010

    My first item suggestion fail so I've try again. Here's what I got:


    Passive: Every 12s, you start charging damage for up to 10s. Your next basic attack will deal 40(+4 every second charge) true damage, double on jungle monster. Killing a unit will refresh the passive (which start at the 40 base damage). Killing a jungle monster will increase 1 damage per charge.

    So basically this is another version of Quelling Blade but the passive changed. It is similar to Ashe/Thresh passive and the Feral Flare stack damage passive.


    +10% Critical Chance

    (Don't know if you want this in game)


    Recipe: 2x Culling Blade + Gold

    +20% Critical Chance

    Passive: When crit, you attacks twice instead, each deals 100% AD.

    (If increase crit damage to, for ex: 225%, it would in…




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  • Xyclone010

    Oak - the Ancient Treant

    October 15, 2014 by Xyclone010


    Oak is a hero made by Xyclone010. Heroe names and skill names can be changed.



    }} }}

    • A 10s temporary buff.
    Any ally attack a Planted hero heals them, double for Oak.

    |description2 = Oak throw 3/4/4/5/5 seeds in a cone. If a seed collide with an enemy, root them for 1.5s while apply "Planted" for 5s. If a seed reach its maximum range, a tree is planted (Don't know if it should be permanent or not). |leveling = |range = 800 |cooldown = |cost = |costtype = mana }} }}


    • Maximum Heal: Oak gets 48/80/112/144/176 +16% maximum health if attack correctly.
    Oak throws a rock at the target direction, slow the first enemy hit for 3s. If he is using a tree as his weapon (passive triggered), he throw his tree instead (consume the passive), stun enemies hit…



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  • Xyclone010

    Nyx - the Shadow Goddess

    October 10, 2014 by Xyclone010



    Lumina is a custom champion.

    40(+5 per level)

    }}

    }}

    Nyx next basic is a Shadow Strike, dealing high magic damage. The target continues to take DoT damage over 4s. If the target dies, a Shadowling is created, being controlled by Nyx, last up to 40s.

    |leveling =


    |cooldown =

    |cost =

    |costtype = mana

    }}

    }}

    Nyx and her Shadowlings become invisible for a short duration after 2s fading time, which break if Nyx taking damage. The duration is increase by 50% and instantly if Shadow Walk is triggered. Nyx next basic attack during her invisible duration will blind the target for a small duration, which increase the longer Nyx invisible.

    |leveling =


    |cooldown =

    |cost =

    |costtype = mana

    }}

    }}

    Nyx and her Shadowlings attack grab her target's shadow. After being attacked…



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  • Xyclone010


    Lumina is a custom champion.

    }} }}

    If Lumina uses Illuminate or Focus Ray on a crystal, it shines, dealing damage and slow enemies 200-radius around it.

    |description2= After a 0.5s delay, Lumina create a crystal at the target location, deals magic damage on a 200-radius area. The crystal stay there for 10s. |leveling =

     % in 0.5s.

    |leveling2 = |range = 500 |cooldown = |cost = |costtype = mana }} }}

    After a 0.5s delay, Lumina shoots a light beam, dealing damage to all enemies in a line.

    |leveling = |range = 500 |cooldown = |cost = |costtype = mana }} }}

    Lumina shoots 3 spark at 3 random heroes nearby, reveal and slow them for 1.5s. If there are no heroes nearby, she consumes them to heal her mana(This spell doesn't consume mana).

    |range = …


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